Wilds
7 regions, three tiers each. Clear a tier to open the next; eggs found in a region hatch into its starters.
Caverns



Glowing things in the dark and magma below. Electric and fire things; send earth.
Desert




Sand, stingers and glare. Earth, toxic and light things; send aether.
Jungle



Canopy, vines and venomous insects. Grass and toxic things; send fire.
Marsh




Mud, reeds and still pools. Water and earth things; send grass.
Peaks




Open sky, snowmelt and frost. Aether and water things; send electric.
Ruins



A haunted temple and its old guardians. Spirit and light things; send light.
Volcano



Lava, ash and moths drawn to the flame. Fire and aether things; send water.






































